![]() One thing, I think they got VERY right, is the custom mudlet client built by one of their users. Unfortunately, mechanics-wise, it's not a skill based mud, and also p2w. They have a very active immstaff, and 100 players online relatively consistently. I took a year or so hiatus from CF to a mud called dark and shattered lands. that we could play with, if anyone is particularly design-oriented. We also have a bunch of CF race artwork, etc. A CF skin would ideally do everything possible to accommodate brand-new players. This gets rid of a stutter that many players (read: I) find annoying. Mudlet users should ensure go-ahead signals are toggled on via the "telnetga" command in-game. We've had extensive conversations internally about it and it would take hundreds of hours of really mind-numbing, messy, and high-access work to execute properly - even if everyone on staff agreed it would be a good thing, which they don't. Some notes: - Magic-mapping will not happen for a whole host of reasons, both technical and relating to game design. I've been in touch with the Mudlet creators previously and would also be happy to pester them to add us once such a skin is created. I am basically proficient in a few programming languages, but Lua just hasn't clicked with me very well. I am a Mudlet user and would be thrilled to collaborate with some of you on a nice, CF-themed Mudlet skin. If any of you are pros with the Lua programming language, feel free to hit me up. Now if you could just make one for mobile devices too! (There appears to be demand for that as the existing ones are not great, so you could probably make some money on it too.) ![]() ![]() I think I'll ditch my old client for this. ![]() This needs to be somewhere where new players can't miss it. and it'll take a decent amount of deciphering to get my preferred prompt working. Only minor issue I see is that the TNL doesn't seem to work with some of hte built-in prompts. Needs some tweaking to match up to the aliases I've been using for the last 15 years, but I imagine this would be huge for new players that can't quite wrap their heads around an entirely text experience. I'm contemplating coming back after a little time off, and this was a pretty nice surprise. #832, "Never used Mudlet, but this looks very nice." Then, click "Package Manager" at the top, "Install" and select this downloaded file (CFGUI.mpackage) Step 4: Play! (And make sure you have telnetga toggled on in-game!) Thank you all! Step 1: Download Mudlet at Step 2: Download this file - CFGUI.mpackage: Step 3: In Mudlet, connect to Carrion Fields ( port 4449). Screenshot: Please email with any input, suggestions or feedback. Please feel free to download it and try it out. I'm not done with the mapper yet (that'll come a little bit later), but you can download the package here: This is not the final version, but it is very close. Hotkeys - Item Journal automatically logs all identified items - Clickable buttons make navigating info a snap - Tabbed windows track communication - don't miss tells in spam! - Dark theme! (set using 'theme dark' or 'theme light' command) - Combat colors - Outgoing damage is yellow, making combat spam more readable. Use the 'setprompt' command for best results. Detailed Friends and Enemies List - Health, Mana, Moves, and Experience Gauges, plus many other stats and data points tracked within the client (artwork changes when you change terrains, for instance). ![]() Advanced Targeting System with on-the-fly alias creation - Visual Affect Timer Countdown Window - Pre-Set Aliases and 'Reflexes' - Quick and simple alias, trigger, and log commands. Since I first posted here, I learned Lua and put together a sweet CF skin, with all of the features mentioned and more. I saw these but don't know how to make heads nor tails. Never used Mudlet, but this looks very nice., Macs have become quite popular in recent years and this client is cross platform and nearly as user friendly as Cmud, in my opinion. I know I've had a hard time finding a nice mud client for my Mac and I found Mudlet, I also saw this on their version updates "MUDs that get onto Mudlet’s default profiles list are ones that either contribute to the open Mudlet project, or those that go the extra mile to add a great gaming experience for their players on Mudlet." I don't know what this may entail but I think it may be worth looking into. Top General Discussions Marketing CF Topic #808 ![]()
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